Baccarat Chemin de Fer Policies and Strategy

[ English ]

Baccarat Policies

Baccarat banque is enjoyed with eight decks in a dealer’s shoe. Cards valued less than 10 are worth their printed number and with Ten, Jack, Queen, King are zero, and Ace is one. Wagers are made on the ‘banker’, the ‘player’, or for a tie (these are not really people; they just represent the 2 hands to be dealt).

Two hands of 2 cards are then given to the ‘house’ and ‘player’. The value for every hand is the total of the 2 cards, however the beginning digit is ignored. e.g., a hand of five and six has a value of one (five plus 6 equals 11; dump the first ‘one’).

A third card will be dealt using the following rules:

- If the player or house has a value of 8 or 9, both players stand.

- If the gambler has 5 or lower, he hits. Players stands otherwise.

- If the player stands, the bank hits on a value lower than 5. If the player takes a card, a chart is used to see if the bank holds or hits.

Baccarat Odds

The higher of the 2 totals wins. Winning bets on the house pay out 19 to 20 (even money less a five percent commission. Commission are tracked and paid off when you leave the game so be sure to have cash remaining before you leave). Winning bets on the player pay one to one. Winning bets for tie frequently pays out at 8:1 but sometimes 9 to 1. (This is a bad bet as a tie occurs less than one in every 10 rounds. Avoid betting on a tie. However odds are astonishingly greater for 9 to 1 versus 8:1)

Wagered on properly punto banco gives pretty good odds, apart from the tie wager of course.

Baccarat Banque Strategy

As with all games Baccarat has a few general misconceptions. One of which is the same as a myth in roulette. The past is not a prophecy of events yet to happen. Keeping score of previous outcomes at a table is a waste of paper and an affront to the tree that was cut down for our stationary desires.

The most accepted and likely the most accomplished plan is the one, three, two, six technique. This plan is deployed to build up profits and limit losses.

Start by betting 1 chip. If you succeed, add another to the 2 on the game table for a sum total of 3 units on the second bet. If you succeed you will now have six on the game table, take away four so you have two on the third bet. If you succeed on the third bet, add two on the 4 on the game table for a total of six on the fourth bet.

Should you don’t win on the 1st wager, you take a loss of one. A win on the initial round followed by a hit on the second brings about a loss of 2. Success on the initial 2 with a loss on the 3rd gives you with a profit of 2. And success on the first three with a defeat on the fourth means you are even. Winning all 4 bets gives you with twelve, a profit of ten. This means you can lose the 2nd wager 5 instances for each favorable run of four rounds and in the end, break even.