## Baccarat Chemin de Fer Policies and Method

Baccarat Principles

Baccarat chemin de fer is played with eight decks of cards in a shoe. Cards valued less than ten are worth their printed number and with Ten, Jack, Queen, King are zero, and A is one. Bets are made on the ‘banker’, the ‘player’, or on a tie (these are not really people; they simply represent the 2 hands that are dealt).

Two hands of 2 cards are then given to the ‘bank’ and ‘player’. The total for every hand is the total of the two cards, however the first digit is discarded. e.g., a hand of 5 and six has a score of one (5 plus 6 equals eleven; drop the 1st ‘one’).

A third card may be given depending on the rules below:

- If the player or house has a value of 8 or 9, the two players stand.

- If the gambler has five or lower, he hits. Players stands otherwise.

- If the gambler holds, the banker takes a card on a total lower than five. If the gambler takes a card, a table is employed to decide if the bank stands or hits.

Baccarat Chemin de Fer Odds

The higher of the 2 hands wins. Winning bets on the bank pay out nineteen to Twenty (even money minus a five percent commission. The Rake is tracked and cleared out when you quit the table so be sure to have money left over just before you leave). Winning wagers on the player pays one to one. Winning bets for a tie usually pays 8 to 1 but occasionally nine to one. (This is a awful bet as a tie occurs less than one in every ten rounds. Be wary of putting money on a tie. Although odds are astonishingly better for nine to one versus 8:1)

Bet on correctly baccarat chemin de fer provides pretty good odds, apart from the tie wager of course.

Baccarat Strategy

As with all games baccarat chemin de fer has a few accepted misunderstandings. One of which is close to a false impression in roulette. The past is not a prophecy of events about to happen. Recording past results on a chart is a bad use of paper and an affront to the tree that was cut down for our paper desires.

The most common and almost certainly the most successful scheme is the one-three-two-six plan. This method is used to build up earnings and limit losses.

Begin by placing 1 unit. If you win, add another to the two on the game table for a total of three chips on the second bet. Should you win you will hold six on the game table, take away four so you keep two on the third round. If you succeed on the 3rd round, put down 2 to the four on the game table for a sum total of 6 on the 4th round.

If you don’t win on the 1st wager, you take a hit of 1. A profit on the 1st bet followed by a hit on the second causes a hit of two. Wins on the initial two with a defeat on the third provides you with a profit of two. And success on the first three with a hit on the 4th means you balance the books. Winning all four wagers gives you with twelve, a take of ten. This means you can lose the 2nd bet 5 instances for each favorable run of 4 bets and still are even.

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